![]() ![]() Yeah so not all were working for me apparently, or I have some fiddling around to do with their order perhaps, but without going through all the menus, I think 15 mods are working now. were now all available (even though main screen said nothing about them being detected). At this point launched Ubi then Anno, and Anno actually launched (and as all others say, it does not say "mods detected" anymore), and then got into Anno, and saw that Increased Harbor Area, Harborlife, Fire Stations, etc. Last thing I did was to double check that my mods were up to date, and then when I thought they all were, it still did not work, so I removed all of them to a backup mod folder, then copied over only a few I knew were up to date, and that I should have access to in game. Mod loader not working Issue 103 xforce/anno1800-mod-loader GitHub xforce / anno1800-mod-loader Public Notifications Fork 84 Star 333 Issues Pull requests Actions Projects 1 Security New issue Mod loader not working 103 Closed WoistdasNiveau opened this issue on 8 comments WoistdasNiveau commented on. Re-installed (actually 'repaired') the VC_redist exe that the Mod Loader says is needed, closed all programs, restarted. dll files into that space just made free for them. bak on the end (old habit [so they look like ''), and then copied the Mod Loader. Then went to the Ubi games folder for Anno 1800, renamed the original. Went to Github and got the newest Mod Loader v0.8.2. Then went into Games > Anno 1800 > Properties > General > and did the same specifically for Anno 1800. Okay, opened Ubisoft Connect, went to Settings > Downloads > and disabled automatic game updates. I'll tell you what I did, may be more than you need to do, and may not even work - but it just did for me. I've been having this issue since the most recent update came out. ![]()
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